JavaScript Questions 1 to 50#
Feel free to use them in a project! đ I would really appreciate a reference to this repo, I create the questions and explanations (yes Iâm sad lol) and the community helps me so much to maintain and improve it! đȘđŒ Thank you and have fun!
1. Whatâs the output?#
function sayHi() {
console.log(name);
console.log(age);
var name = 'Lydia';
let age = 21;
}
sayHi();
A:
Lydia
andundefined
B:
Lydia
andReferenceError
C:
ReferenceError
and21
D:
undefined
andReferenceError
Answer
Answer: D
Within the function, we first declare the name
variable with the var
keyword. This means that the variable gets hoisted (memory space is set up during the creation phase) with the default value of undefined
, until we actually get to the line where we define the variable. We havenât defined the variable yet on the line where we try to log the name
variable, so it still holds the value of undefined
.
Variables with the let
keyword (and const
) are hoisted, but unlike var
, donât get initialized. They are not accessible before the line we declare (initialize) them. This is called the âtemporal dead zoneâ. When we try to access the variables before they are declared, JavaScript throws a ReferenceError
.
2. Whatâs the output?#
for (var i = 0; i < 3; i++) {
setTimeout(() => console.log(i), 1);
}
for (let i = 0; i < 3; i++) {
setTimeout(() => console.log(i), 1);
}
A:
0 1 2
and0 1 2
B:
0 1 2
and3 3 3
C:
3 3 3
and0 1 2
Answer
Answer: C
Because of the event queue in JavaScript, the setTimeout
callback function is called after the loop has been executed. Since the variable i
in the first loop was declared using the var
keyword, this value was global. During the loop, we incremented the value of i
by 1
each time, using the unary operator ++
. By the time the setTimeout
callback function was invoked, i
was equal to 3
in the first example.
In the second loop, the variable i
was declared using the let
keyword: variables declared with the let
(and const
) keyword are block-scoped (a block is anything between { }
). During each iteration, i
will have a new value, and each value is scoped inside the loop.
3. Whatâs the output?#
const shape = {
radius: 10,
diameter() {
return this.radius * 2;
},
perimeter: () => 2 * Math.PI * this.radius,
};
console.log(shape.diameter());
console.log(shape.perimeter());
A:
20
and62.83185307179586
B:
20
andNaN
C:
20
and63
D:
NaN
and63
Answer
Answer: B
Note that the value of diameter
is a regular function, whereas the value of perimeter
is an arrow function.
With arrow functions, the this
keyword refers to its current surrounding scope, unlike regular functions! This means that when we call perimeter
, it doesnât refer to the shape object, but to its surrounding scope (window for example).
There is no value radius
on that object, which returns NaN
.
4. Whatâs the output?#
+true;
!'Lydia';
A:
1
andfalse
B:
false
andNaN
C:
false
andfalse
Answer
Answer: A
The unary plus tries to convert an operand to a number. true
is 1
, and false
is 0
.
The string 'Lydia'
is a truthy value. What weâre actually asking, is âis this truthy value falsy?â. This returns false
.
5. Which one is true?#
const bird = {
size: 'small',
};
const mouse = {
name: 'Mickey',
small: true,
};
A:
mouse.bird.size
is not validB:
mouse[bird.size]
is not validC:
mouse[bird["size"]]
is not validD: All of them are valid
Answer
Answer: A
In JavaScript, all object keys are strings (unless itâs a Symbol). Even though we might not type them as strings, they are always converted into strings under the hood.
JavaScript interprets (or unboxes) statements. When we use bracket notation, it sees the first opening bracket [
and keeps going until it finds the closing bracket ]
. Only then, it will evaluate the statement.
mouse[bird.size]
: First it evaluates bird.size
, which is "small"
. mouse["small"]
returns true
However, with dot notation, this doesnât happen. mouse
does not have a key called bird
, which means that mouse.bird
is undefined
. Then, we ask for the size
using dot notation: mouse.bird.size
. Since mouse.bird
is undefined
, weâre actually asking undefined.size
. This isnât valid, and will throw an error similar to Cannot read property "size" of undefined
.
6. Whatâs the output?#
let c = { greeting: 'Hey!' };
let d;
d = c;
c.greeting = 'Hello';
console.log(d.greeting);
A:
Hello
B:
Hey!
C:
undefined
D:
ReferenceError
E:
TypeError
Answer
Answer: A
In JavaScript, all objects interact by reference when setting them equal to each other.
First, variable c
holds a value to an object. Later, we assign d
with the same reference that c
has to the object.
When you change one object, you change all of them.
7. Whatâs the output?#
let a = 3;
let b = new Number(3);
let c = 3;
console.log(a == b);
console.log(a === b);
console.log(b === c);
A:
true
false
true
B:
false
false
true
C:
true
false
false
D:
false
true
true
Answer
Answer: C
new Number()
is a built-in function constructor. Although it looks like a number, itâs not really a number: it has a bunch of extra features and is an object.
When we use the ==
operator, it only checks whether it has the same value. They both have the value of 3
, so it returns true
.
However, when we use the ===
operator, both value and type should be the same. Itâs not: new Number()
is not a number, itâs an object. Both return false.
8. Whatâs the output?#
class Chameleon {
static colorChange(newColor) {
this.newColor = newColor;
return this.newColor;
}
constructor({ newColor = 'green' } = {}) {
this.newColor = newColor;
}
}
const freddie = new Chameleon({ newColor: 'purple' });
console.log(freddie.colorChange('orange'));
A:
orange
B:
purple
C:
green
D:
TypeError
Answer
Answer: D
The colorChange
function is static. Static methods are designed to live only on the constructor in which they are created, and cannot be passed down to any children. Since freddie
is a child, the function is not passed down, and not available on the freddie
instance: a TypeError
is thrown.
9. Whatâs the output?#
let greeting;
greetign = {}; // Typo!
console.log(greetign);
A:
{}
B:
ReferenceError: greetign is not defined
C:
undefined
Answer
Answer: A
It logs the object, because we just created an empty object on the global object! When we mistyped greeting
as greetign
, the JS interpreter actually saw this as global.greetign = {}
(or window.greetign = {}
in a browser).
In order to avoid this, we can use "use strict"
. This makes sure that you have declared a variable before setting it equal to anything.
10. What happens when we do this?#
function bark() {
console.log('Woof!');
}
bark.animal = 'dog';
A: Nothing, this is totally fine!
B:
SyntaxError
. You cannot add properties to a function this way.C:
"Woof"
gets logged.D:
ReferenceError
Answer
Answer: A
This is possible in JavaScript, because functions are objects! (Everything besides primitive types are objects)
A function is a special type of object. The code you write yourself isnât the actual function. The function is an object with properties. This property is invocable.
11. Whatâs the output?#
function Person(firstName, lastName) {
this.firstName = firstName;
this.lastName = lastName;
}
const member = new Person('Lydia', 'Hallie');
Person.getFullName = function() {
return `${this.firstName} ${this.lastName}`;
};
console.log(member.getFullName());
A:
TypeError
B:
SyntaxError
C:
Lydia Hallie
D:
undefined
undefined
Answer
Answer: A
In JavaScript, functions are objects, and therefore, the method getFullName
gets added to the constructor function object itself. For that reason, we can call Person.getFullName()
, but member.getFullName
throws a TypeError
.
If you want a method to be available to all object instances, you have to add it to the prototype property:
Person.prototype.getFullName = function() {
return `${this.firstName} ${this.lastName}`;
};
12. Whatâs the output?#
function Person(firstName, lastName) {
this.firstName = firstName;
this.lastName = lastName;
}
const lydia = new Person('Lydia', 'Hallie');
const sarah = Person('Sarah', 'Smith');
console.log(lydia);
console.log(sarah);
A:
Person {firstName: "Lydia", lastName: "Hallie"}
andundefined
B:
Person {firstName: "Lydia", lastName: "Hallie"}
andPerson {firstName: "Sarah", lastName: "Smith"}
C:
Person {firstName: "Lydia", lastName: "Hallie"}
and{}
D:
Person {firstName: "Lydia", lastName: "Hallie"}
andReferenceError
Answer
Answer: A
For sarah
, we didnât use the new
keyword. When using new
, this
refers to the new empty object we create. However, if you donât add new
, this
refers to the global object!
We said that this.firstName
equals "Sarah"
and this.lastName
equals "Smith"
. What we actually did, is defining global.firstName = 'Sarah'
and global.lastName = 'Smith'
. sarah
itself is left undefined
, since we donât return a value from the Person
function.
13. What are the three phases of event propagation?#
A: Target > Capturing > Bubbling
B: Bubbling > Target > Capturing
C: Target > Bubbling > Capturing
D: Capturing > Target > Bubbling
Answer
Answer: D
During the capturing phase, the event goes through the ancestor elements down to the target element. It then reaches the target element, and bubbling begins.
14. All object have prototypes.#
A: true
B: false
Answer
Answer: B
All objects have prototypes, except for the base object. The base object is the object created by the user, or an object that is created using the new
keyword. The base object has access to some methods and properties, such as .toString
. This is the reason why you can use built-in JavaScript methods! All of such methods are available on the prototype. Although JavaScript canât find it directly on your object, it goes down the prototype chain and finds it there, which makes it accessible for you.
15. Whatâs the output?#
function sum(a, b) {
return a + b;
}
sum(1, '2');
A:
NaN
B:
TypeError
C:
"12"
D:
3
Answer
Answer: C
JavaScript is a dynamically typed language: we donât specify what types certain variables are. Values can automatically be converted into another type without you knowing, which is called implicit type coercion. Coercion is converting from one type into another.
In this example, JavaScript converts the number 1
into a string, in order for the function to make sense and return a value. During the addition of a numeric type (1
) and a string type ('2'
), the number is treated as a string. We can concatenate strings like "Hello" + "World"
, so whatâs happening here is "1" + "2"
which returns "12"
.
16. Whatâs the output?#
let number = 0;
console.log(number++);
console.log(++number);
console.log(number);
A:
1
1
2
B:
1
2
2
C:
0
2
2
D:
0
1
2
Answer
Answer: C
The postfix unary operator ++
:
Returns the value (this returns
0
)Increments the value (number is now
1
)
The prefix unary operator ++
:
Increments the value (number is now
2
)Returns the value (this returns
2
)
This returns 0 2 2
.
17. Whatâs the output?#
function getPersonInfo(one, two, three) {
console.log(one);
console.log(two);
console.log(three);
}
const person = 'Lydia';
const age = 21;
getPersonInfo`${person} is ${age} years old`;
A:
"Lydia"
21
["", " is ", " years old"]
B:
["", " is ", " years old"]
"Lydia"
21
C:
"Lydia"
["", " is ", " years old"]
21
Answer
Answer: B
If you use tagged template literals, the value of the first argument is always an array of the string values. The remaining arguments get the values of the passed expressions!
18. Whatâs the output?#
function checkAge(data) {
if (data === { age: 18 }) {
console.log('You are an adult!');
} else if (data == { age: 18 }) {
console.log('You are still an adult.');
} else {
console.log(`Hmm.. You don't have an age I guess`);
}
}
checkAge({ age: 18 });
A:
You are an adult!
B:
You are still an adult.
C:
Hmm.. You don't have an age I guess
Answer
Answer: C
When testing equality, primitives are compared by their value, while objects are compared by their reference. JavaScript checks if the objects have a reference to the same location in memory.
The two objects that we are comparing donât have that: the object we passed as a parameter refers to a different location in memory than the object we used in order to check equality.
This is why both { age: 18 } === { age: 18 }
and { age: 18 } == { age: 18 }
return false
.
19. Whatâs the output?#
function getAge(...args) {
console.log(typeof args);
}
getAge(21);
A:
"number"
B:
"array"
C:
"object"
D:
"NaN"
Answer
Answer: C
The rest parameter (...args
) lets us âcollectâ all remaining arguments into an array. An array is an object, so typeof args
returns "object"
20. Whatâs the output?#
function getAge() {
'use strict';
age = 21;
console.log(age);
}
getAge();
A:
21
B:
undefined
C:
ReferenceError
D:
TypeError
Answer
Answer: C
With "use strict"
, you can make sure that you donât accidentally declare global variables. We never declared the variable age
, and since we use "use strict"
, it will throw a reference error. If we didnât use "use strict"
, it would have worked, since the property age
would have gotten added to the global object.
21. Whatâs the value of sum
?#
const sum = eval('10*10+5');
A:
105
B:
"105"
C:
TypeError
D:
"10*10+5"
Answer
Answer: A
eval
evaluates codes thatâs passed as a string. If itâs an expression, like in this case, it evaluates the expression. The expression is 10 * 10 + 5
. This returns the number 105
.
22. How long is cool_secret accessible?#
sessionStorage.setItem('cool_secret', 123);
A: Forever, the data doesnât get lost.
B: When the user closes the tab.
C: When the user closes the entire browser, not only the tab.
D: When the user shuts off their computer.
Answer
Answer: B
The data stored in sessionStorage
is removed after closing the tab.
If you used localStorage
, the data wouldâve been there forever, unless for example localStorage.clear()
is invoked.
23. Whatâs the output?#
var num = 8;
var num = 10;
console.log(num);
A:
8
B:
10
C:
SyntaxError
D:
ReferenceError
Answer
Answer: B
With the var
keyword, you can declare multiple variables with the same name. The variable will then hold the latest value.
You cannot do this with let
or const
since theyâre block-scoped.
24. Whatâs the output?#
const obj = { 1: 'a', 2: 'b', 3: 'c' };
const set = new Set([1, 2, 3, 4, 5]);
obj.hasOwnProperty('1');
obj.hasOwnProperty(1);
set.has('1');
set.has(1);
A:
false
true
false
true
B:
false
true
true
true
C:
true
true
false
true
D:
true
true
true
true
Answer
Answer: C
All object keys (excluding Symbols) are strings under the hood, even if you donât type it yourself as a string. This is why obj.hasOwnProperty('1')
also returns true.
It doesnât work that way for a set. There is no '1'
in our set: set.has('1')
returns false
. It has the numeric type 1
, set.has(1)
returns true
.
25. Whatâs the output?#
const obj = { a: 'one', b: 'two', a: 'three' };
console.log(obj);
A:
{ a: "one", b: "two" }
B:
{ b: "two", a: "three" }
C:
{ a: "three", b: "two" }
D:
SyntaxError
Answer
Answer: C
If you have two keys with the same name, the key will be replaced. It will still be in its first position, but with the last specified value.
26. The JavaScript global execution context creates two things for you: the global object, and the âthisâ keyword.#
A: true
B: false
C: it depends
Answer
Answer: A
The base execution context is the global execution context: itâs whatâs accessible everywhere in your code.
27. Whatâs the output?#
for (let i = 1; i < 5; i++) {
if (i === 3) continue;
console.log(i);
}
A:
1
2
B:
1
2
3
C:
1
2
4
D:
1
3
4
Answer
Answer: C
The continue
statement skips an iteration if a certain condition returns true
.
28. Whatâs the output?#
String.prototype.giveLydiaPizza = () => {
return 'Just give Lydia pizza already!';
};
const name = 'Lydia';
name.giveLydiaPizza();
A:
"Just give Lydia pizza already!"
B:
TypeError: not a function
C:
SyntaxError
D:
undefined
Answer
Answer: A
String
is a built-in constructor, which we can add properties to. I just added a method to its prototype. Primitive strings are automatically converted into a string object, generated by the string prototype function. So, all strings (string objects) have access to that method!
29. Whatâs the output?#
const a = {};
const b = { key: 'b' };
const c = { key: 'c' };
a[b] = 123;
a[c] = 456;
console.log(a[b]);
A:
123
B:
456
C:
undefined
D:
ReferenceError
Answer
Answer: B
Object keys are automatically converted into strings. We are trying to set an object as a key to object a
, with the value of 123
.
However, when we stringify an object, it becomes "[object Object]"
. So what we are saying here, is that a["[object Object]"] = 123
. Then, we can try to do the same again. c
is another object that we are implicitly stringifying. So then, a["[object Object]"] = 456
.
Then, we log a[b]
, which is actually a["[object Object]"]
. We just set that to 456
, so it returns 456
.
30. Whatâs the output?#
const foo = () => console.log('First');
const bar = () => setTimeout(() => console.log('Second'));
const baz = () => console.log('Third');
bar();
foo();
baz();
A:
First
Second
Third
B:
First
Third
Second
C:
Second
First
Third
D:
Second
Third
First
Answer
Answer: B
We have a setTimeout
function and invoked it first. Yet, it was logged last.
This is because in browsers, we donât just have the runtime engine, we also have something called a WebAPI
. The WebAPI
gives us the setTimeout
function to start with, and for example the DOM.
After the callback is pushed to the WebAPI, the setTimeout
function itself (but not the callback!) is popped off the stack.
Now, foo
gets invoked, and "First"
is being logged.
foo
is popped off the stack, and baz
gets invoked. "Third"
gets logged.
The WebAPI canât just add stuff to the stack whenever itâs ready. Instead, it pushes the callback function to something called the queue.
This is where an event loop starts to work. An event loop looks at the stack and task queue. If the stack is empty, it takes the first thing on the queue and pushes it onto the stack.
bar
gets invoked, "Second"
gets logged, and itâs popped off the stack.
32. When you click the paragraph, whatâs the logged output?#
<div onclick="console.log('div')">
<p onclick="console.log('p')">
Click here!
</p>
</div>
A:
p
div
B:
div
p
C:
p
D:
div
Answer
Answer: A
If we click p
, we see two logs: p
and div
. During event propagation, there are 3 phases: capturing, target, and bubbling. By default, event handlers are executed in the bubbling phase (unless you set useCapture
to true
). It goes from the deepest nested element outwards.
33. Whatâs the output?#
const person = { name: 'Lydia' };
function sayHi(age) {
return `${this.name} is ${age}`;
}
console.log(sayHi.call(person, 21));
console.log(sayHi.bind(person, 21));
A:
undefined is 21
Lydia is 21
B:
function
function
C:
Lydia is 21
Lydia is 21
D:
Lydia is 21
function
Answer
Answer: D
With both, we can pass the object to which we want the this
keyword to refer to. However, .call
is also executed immediately!
.bind.
returns a copy of the function, but with a bound context! It is not executed immediately.
34. Whatâs the output?#
function sayHi() {
return (() => 0)();
}
console.log(typeof sayHi());
A:
"object"
B:
"number"
C:
"function"
D:
"undefined"
Answer
Answer: B
The sayHi
function returns the returned value of the immediately invoked function expression (IIFE). This function returned 0
, which is type "number"
.
FYI: there are only 7 built-in types: null
, undefined
, boolean
, number
, string
, object
, and symbol
. "function"
is not a type, since functions are objects, itâs of type "object"
.
35. Which of these values are falsy?#
0;
new Number(0);
('');
(' ');
new Boolean(false);
undefined;
A:
0
,''
,undefined
B:
0
,new Number(0)
,''
,new Boolean(false)
,undefined
C:
0
,''
,new Boolean(false)
,undefined
D: All of them are falsy
Answer
Answer: A
There are 8 falsy values:
undefined
null
NaN
false
''
(empty string)0
-0
0n
(BigInt(0))
Function constructors, like new Number
and new Boolean
are truthy.
36. Whatâs the output?#
console.log(typeof typeof 1);
A:
"number"
B:
"string"
C:
"object"
D:
"undefined"
Answer
Answer: B
typeof 1
returns "number"
.
typeof "number"
returns "string"
37. Whatâs the output?#
const numbers = [1, 2, 3];
numbers[10] = 11;
console.log(numbers);
A:
[1, 2, 3, 7 x null, 11]
B:
[1, 2, 3, 11]
C:
[1, 2, 3, 7 x empty, 11]
D:
SyntaxError
Answer
Answer: C
When you set a value to an element in an array that exceeds the length of the array, JavaScript creates something called âempty slotsâ. These actually have the value of undefined
, but you will see something like:
[1, 2, 3, 7 x empty, 11]
depending on where you run it (itâs different for every browser, node, etc.)
38. Whatâs the output?#
(() => {
let x, y;
try {
throw new Error();
} catch (x) {
(x = 1), (y = 2);
console.log(x);
}
console.log(x);
console.log(y);
})();
A:
1
undefined
2
B:
undefined
undefined
undefined
C:
1
1
2
D:
1
undefined
undefined
Answer
Answer: A
The catch
block receives the argument x
. This is not the same x
as the variable when we pass arguments. This variable x
is block-scoped.
Later, we set this block-scoped variable equal to 1
, and set the value of the variable y
. Now, we log the block-scoped variable x
, which is equal to 1
.
Outside of the catch
block, x
is still undefined
, and y
is 2
. When we want to console.log(x)
outside of the catch
block, it returns undefined
, and y
returns 2
.
39. Everything in JavaScript is either aâŠ#
A: primitive or object
B: function or object
C: trick question! only objects
D: number or object
Answer
Answer: A
JavaScript only has primitive types and objects.
Primitive types are boolean
, null
, undefined
, bigint
, number
, string
, and symbol
.
What differentiates a primitive from an object is that primitives do not have any properties or methods; however, youâll note that 'foo'.toUpperCase()
evaluates to 'FOO'
and does not result in a TypeError
. This is because when you try to access a property or method on a primitive like a string, JavaScript will implicitly wrap the primitive type using one of the wrapper classes, i.e. String
, and then immediately discard the wrapper after the expression evaluates. All primitives except for null
and undefined
exhibit this behaviour.
40. Whatâs the output?#
[[0, 1], [2, 3]].reduce(
(acc, cur) => {
return acc.concat(cur);
},
[1, 2],
);
A:
[0, 1, 2, 3, 1, 2]
B:
[6, 1, 2]
C:
[1, 2, 0, 1, 2, 3]
D:
[1, 2, 6]
Answer
Answer: C
[1, 2]
is our initial value. This is the value we start with, and the value of the very first acc
. During the first round, acc
is [1,2]
, and cur
is [0, 1]
. We concatenate them, which results in [1, 2, 0, 1]
.
Then, [1, 2, 0, 1]
is acc
and [2, 3]
is cur
. We concatenate them, and get [1, 2, 0, 1, 2, 3]
41. Whatâs the output?#
!!null;
!!'';
!!1;
A:
false
true
false
B:
false
false
true
C:
false
true
true
D:
true
true
false
Answer
Answer: B
null
is falsy. !null
returns true
. !true
returns false
.
""
is falsy. !""
returns true
. !true
returns false
.
1
is truthy. !1
returns false
. !false
returns true
.
42. What does the setInterval
method return in the browser?#
setInterval(() => console.log('Hi'), 1000);
A: a unique id
B: the amount of milliseconds specified
C: the passed function
D:
undefined
Answer
Answer: A
It returns a unique id. This id can be used to clear that interval with the clearInterval()
function.
43. What does this return?#
[...'Lydia'];
A:
["L", "y", "d", "i", "a"]
B:
["Lydia"]
C:
[[], "Lydia"]
D:
[["L", "y", "d", "i", "a"]]
Answer
Answer: A
A string is an iterable. The spread operator maps every character of an iterable to one element.
44. Whatâs the output?#
function* generator(i) {
yield i;
yield i * 2;
}
const gen = generator(10);
console.log(gen.next().value);
console.log(gen.next().value);
A:
[0, 10], [10, 20]
B:
20, 20
C:
10, 20
D:
0, 10 and 10, 20
Answer
Answer: C
Regular functions cannot be stopped mid-way after invocation. However, a generator function can be âstoppedâ midway, and later continue from where it stopped. Every time a generator function encounters a yield
keyword, the function yields the value specified after it. Note that the generator function in that case doesnât return the value, it yields the value.
First, we initialize the generator function with i
equal to 10
. We invoke the generator function using the next()
method. The first time we invoke the generator function, i
is equal to 10
. It encounters the first yield
keyword: it yields the value of i
. The generator is now âpausedâ, and 10
gets logged.
Then, we invoke the function again with the next()
method. It starts to continue where it stopped previously, still with i
equal to 10
. Now, it encounters the next yield
keyword, and yields i * 2
. i
is equal to 10
, so it returns 10 * 2
, which is 20
. This results in 10, 20
.
45. What does this return?#
const firstPromise = new Promise((res, rej) => {
setTimeout(res, 500, 'one');
});
const secondPromise = new Promise((res, rej) => {
setTimeout(res, 100, 'two');
});
Promise.race([firstPromise, secondPromise]).then(res => console.log(res));
A:
"one"
B:
"two"
C:
"two" "one"
D:
"one" "two"
Answer
Answer: B
When we pass multiple promises to the Promise.race
method, it resolves/rejects the first promise that resolves/rejects. To the setTimeout
method, we pass a timer: 500ms for the first promise (firstPromise
), and 100ms for the second promise (secondPromise
). This means that the secondPromise
resolves first with the value of 'two'
. res
now holds the value of 'two'
, which gets logged.
46. Whatâs the output?#
let person = { name: 'Lydia' };
const members = [person];
person = null;
console.log(members);
A:
null
B:
[null]
C:
[{}]
D:
[{ name: "Lydia" }]
Answer
Answer: D
First, we declare a variable person
with the value of an object that has a name
property.
Then, we declare a variable called members
. We set the first element of that array equal to the value of the person
variable. Objects interact by reference when setting them equal to each other. When you assign a reference from one variable to another, you make a copy of that reference. (note that they donât have the same reference!)
Then, we set the variable person
equal to null
.
We are only modifying the value of the person
variable, and not the first element in the array, since that element has a different (copied) reference to the object. The first element in members
still holds its reference to the original object. When we log the members
array, the first element still holds the value of the object, which gets logged.
47. Whatâs the output?#
const person = {
name: 'Lydia',
age: 21,
};
for (const item in person) {
console.log(item);
}
A:
{ name: "Lydia" }, { age: 21 }
B:
"name", "age"
C:
"Lydia", 21
D:
["name", "Lydia"], ["age", 21]
Answer
Answer: B
With a for-in
loop, we can iterate through object keys, in this case name
and age
. Under the hood, object keys are strings (if theyâre not a Symbol). On every loop, we set the value of item
equal to the current key itâs iterating over. First, item
is equal to name
, and gets logged. Then, item
is equal to age
, which gets logged.
48. Whatâs the output?#
console.log(3 + 4 + '5');
A:
"345"
B:
"75"
C:
12
D:
"12"
Answer
Answer: B
Operator associativity is the order in which the compiler evaluates the expressions, either left-to-right or right-to-left. This only happens if all operators have the same precedence. We only have one type of operator: +
. For addition, the associativity is left-to-right.
3 + 4
gets evaluated first. This results in the number 7
.
7 + '5'
results in "75"
because of coercion. JavaScript converts the number 7
into a string, see question 15. We can concatenate two strings using the +
operator. "7" + "5"
results in "75"
.
49. Whatâs the value of num
?#
const num = parseInt('7*6', 10);
A:
42
B:
"42"
C:
7
D:
NaN
Answer
Answer: C
Only the first numbers in the string is returned. Based on the radix (the second argument in order to specify what type of number we want to parse it to: base 10, hexadecimal, octal, binary, etc.), the parseInt
checks whether the characters in the string are valid. Once it encounters a character that isnât a valid number in the radix, it stops parsing and ignores the following characters.
*
is not a valid number. It only parses "7"
into the decimal 7
. num
now holds the value of 7
.
50. Whatâs the output?#
[1, 2, 3].map(num => {
if (typeof num === 'number') return;
return num * 2;
});
A:
[]
B:
[null, null, null]
C:
[undefined, undefined, undefined]
D:
[ 3 x empty ]
Answer
Answer: C
When mapping over the array, the value of num
is equal to the element itâs currently looping over. In this case, the elements are numbers, so the condition of the if statement typeof num === "number"
returns true
. The map function creates a new array and inserts the values returned from the function.
However, we donât return a value. When we donât return a value from the function, the function returns undefined
. For every element in the array, the function block gets called, so for each element we return undefined
.